Primer: Publisher’s Business Models
Revenues of virtual world publishers range from the negative, for hobbyist worlds, to the hundreds of millions of USD per annum. For example Korea’s Nexon reported 2005 revenues of $230 million...
View ArticlePrimer: What types of virtual world are there?
For clarity and the sake of comparison, our Primer splits virtual worlds into three types: game, social and tools. This section looks in detail at each of these types of virtual world. Game and social...
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